1) How do the definitions in the first chapter compare to your own definition of instructional or educational technology? What experiences or other influences have shaped your definition? How has your definition changed from examining the definitions in the first chapter of this book?
Instructional Design and Technology means so much more to me
after reading these 3 chapters. Instructional
Technologists are today's problem solvers. They look to understand performance
problems and design solutions to those problems. Sometimes the solution is
instructional; other times the situation requires a non-instructional solution.
(Reiser & Dempsey, 2012). When
comparing the definitions from the early years to now, you can see that there
are many changes that have been done to the thought process behind the true meaning
of Instructional Design and Technology. In
reading the different definitions from the different years, I can say that my
early thoughts of Instructional Technology fell right in line with the early
definition. When you hear the word
instructional technology you automatically think about media used to assist
learning. After reading the first
chapter, I have learned a great deal about what instructional technology actually
is. The early years considered it the
visual instructional movement that focused its resources on maps, charts, graphs,
slides, and motion pictures (Reiser &
Dempsey, 2012) . As the years progressed the things that were
considered instructional technology changed.
It went from charts and graphs to television, films, and overhead
projectors and now being a process of how we ensure learners are able to apply
what they have been taught using instructional media.
2) Next, think of a lesson or unit of instruction that you have developed. Or if you haven’t ever taught or developed instruction, think of one that you have received. How does that lesson adhere or fail to adhere to the six characteristics of instructional design? How would you redesign it to better adhere to the six characteristics.
Chapter 2 focuses on the characteristics of instructional design. There are six characteristics of instructional design: 1) Instruction Design is student centered. 2) Instructional design is goal centered. 3) Instructional design focuses on meaningful performance. 4) Instructional design assumes outcomes can be measured in a reliable and valid way. 5) Instructional design is empirical, iterative, and self-correcting. 6) Instructional design is typically a team effort. (Reiser & Dempsey, 2012) After reading about the six characteristics
of Instruction Design and reflecting on projects that we have worked on in the
classroom, I am proud to say that my lesson adhered to the six characteristics. One of the preps I teach is a Career Portals
course, where my students are in search of what careers might be good for
them. One of the major projects students
have to complete before the end of the course is a Goals Project. This project is designed to give students an
idea of where they want to see themselves in the future. The Goals projects has the students incorporating
long and short term goals. The purpose
is so that students are able to have a goal that they can achieve in a short
period of time and really focus on it since they are already in the 8th
grade and looking at high school choices.
Our school district is full of Magnet programs that require students to
apply, have certain test score, and interview.
This project helps students become aware of what’s required of them and
also how they might have to increase in certain areas. This lesson is one that the students really
enjoy but take a lot away about their future aspirations. Students create a PowerPoint presentation and
are given free range of design. This
allows students to be creative, determine goals, and apply knowledge and skills
to obtain these goals. My first year
teaching my students completed this task using poster board. After evaluating the success of the project,
I determined it was not successful at all.
The students had a hard time connecting with the assignments even though
it was about them. The following year, I
decided to incorporate technology and have the students present in the
end. The students loved this. My goal was to have students figure out their
goals and be able to define what a goal was.
The students bought into the assignment because they were excited about
using technology, present to their classmates, show off their skills using PowerPoint,
and also excited about how I introduced the lesson. The project was not a team effort, but the
book stated that it can be completed by a single person if it’s not a large
project.
Chapter 2 focuses on the characteristics of instructional design. There are six characteristics of instructional design: 1) Instruction Design is student centered. 2) Instructional design is goal centered. 3) Instructional design focuses on meaningful performance. 4) Instructional design assumes outcomes can be measured in a reliable and valid way. 5) Instructional design is empirical, iterative, and self-correcting. 6) Instructional design is typically a team effort.
3) In the 3rd chapter, Reiser distinguishes instructional media from instructional design, excluding teachers, chalkboards, and textbooks from the definition of instructional media. Why? Would you consider teachers, chalkboards, and textbooks instructional media? Is the purpose of instructional design to incorporate media into instruction?
Reiser excludes teachers, chalkboards, and textbooks from instructional
media. I would have to definitely
agree. Originally from my personal
definition of what I thought instructional media was, it did not include those
ancient items from the classroom. When
thinking about instructional media, I think outside the box from the norm of
what you have found in the traditional day to day classroom. I believe the ultimate purpose of instruction
design is to incorporate media into the instruction. We are dealing with a generation of students
where technology rules the world. It’s
hard to imagine a classroom that does not bring in those things that are apart
of their everyday life and what they connect to.
Reiser, R. A., & Dempsey, J. V. (2012). Trends
and Issues in Instructional Design and Technology. Boston: Allyn &
Bacon.
Tiffanie, I am intrigued on how you stated that Instructional Technologists are today's problem solvers. This is so true in so many ways. They are who help technology evolve and help students evolve as learners. Without these strategic "problem solvers" our technology would never improve for the better of education.
ReplyDeleteTiffanie,
ReplyDeleteI love the career class that you teach! It is awesome that you are implementing a project that is purposeful for their future. I agree with you that the projects are most likely more effective by using technology rather than a poster board. I imagine the effort and quality of your projects highly improved and more critical thinking took place.
I would have to agree that instructional technologists are today's problem solvers! What would we do with out them? And yes, our students' lives revolve around technology, so we must do everything we can to incorporate it into their learning... especially since it will be apart of their future.
Tiffanie, I enjoyed reading your blog this week. I found it interesting, too, how one word/term can have so many different definitions, just based on the time or years they are in. I think it will definitely continue to change as more and more technologies come out. Your job sounds really fun and exciting to do. I have never heard of that position, but I bet it is interesting to see the different outcomes from the students. I think that in a class like this, it is awesome that the six characteristics of instructional design can be used with this class.
ReplyDelete